Initialize engine version: 4.6.9f1 (44099fd26189)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1401]
    Renderer: AMD Radeon HD 6770
    Vendor:   ATI
    VRAM:     1010 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.Core.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.Core.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Vectrosity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Vectrosity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Completed reload, in  0.085 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\Mono.Security.dll (this message is harmless)
UnloadTime: 3.029520 ms
Starting WebCore
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebSession Assigned.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Enabling history
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 3989.
Total: 10.780480 ms (FindLiveObjects: 0.326739 ms CreateObjectMapping: 0.140961 ms MarkObjects: 8.839581 ms  DeleteObjects: 0.116829 ms)

An object with the required predefined name (WebCoreInputController) used by the Awesomium WebCore, is already created!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Created InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting WebUIComponent...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InitialURL: http://www.google.ro/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebUIComponent (GUITexture)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebUIComponentHandler Started.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebCoreHelper
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InputController Started
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\System.Configuration.dll (this message is harmless)
JIF DOM delayed initialization
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Gettysburg The Tide Turns\Gettysburg ttt_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Gettysburg The Tide Turns/Gettysburg ttt_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Gettysburg The Tide Turns/Gettysburg ttt_Data/Mono/.\libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Gettysburg The Tide Turns/Gettysburg ttt_Data/Mono/libc
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

USA is fine thank you!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

MODIFIER: 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

StartingDateTime 1863-07-01T08:00:00.0

StartingDateTime 1863-07-01T08:00:00.0

Destroyed WebUIComponent
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 397.511871 ms
WebSession Assigned.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Enabling history
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 747 unused Assets to reduce memory usage. Loaded Objects now: 4587.
Total: 22.360382 ms (FindLiveObjects: 0.436290 ms CreateObjectMapping: 0.272729 ms MarkObjects: 17.880262 ms  DeleteObjects: 2.313605 ms)

An object with the required predefined name (WebCoreInputController) used by the Awesomium WebCore, is already created!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Created InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting WebUIComponent...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InitialURL: http://www.google.ro/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebUIComponent (GUITexture)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebUIComponentHandler Started.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InputController Started
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

JIF DOM delayed initialization
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

USA is fine thank you!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

MODIFIER: 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

StartingDateTime 1863-07-01T08:00:00.0

StartingDateTime 1863-07-01T08:00:00.0

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

401      Wainright
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Gamble's entry hex  is occupied by Gamble
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Devin's entry hex  is occupied by Devin
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

Character with ASCII value of 8217 was not found in the Font Asset Glyph Table.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Character with ASCII value of 8217 was not found in the Font Asset Glyph Table.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Puttin in 157 --1 Ames
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Just unrallied: Devin in turn: 13
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Just unrallied: Baxter in turn: 13
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Just unrallied: Stone in turn: 13
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

Destroyed WebUIComponent
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 397.389679 ms
WebSession Assigned.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Enabling history
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1614 unused Assets to reduce memory usage. Loaded Objects now: 4616.
Total: 47.837624 ms (FindLiveObjects: 0.493364 ms CreateObjectMapping: 0.393772 ms MarkObjects: 43.838993 ms  DeleteObjects: 2.389065 ms)

An object with the required predefined name (WebCoreInputController) used by the Awesomium WebCore, is already created!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Created InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting WebUIComponent...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InitialURL: http://www.google.ro/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebUIComponent (GUITexture)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebUIComponentHandler Started.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InputController Started
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

JIF DOM delayed initialization
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

NOOOOOOOOOOOOOOO!!!!!!!! Don't quit!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Stopping InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Destroyed InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Destroyed WebCoreHelper
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Destroyed WebUIComponent
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebCore Shutdown
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

