Initialize engine version: 4.6.9f1 (44099fd26189)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvldumd.dll 22.21.13.8494]
    Renderer: NVIDIA GeForce GTX 960
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.Core.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.Core.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Awesomium.Unity.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Vectrosity.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Vectrosity.dll into Unity Child Domain
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\Mono.Security.dll (this message is harmless)
UnloadTime: 22.120283 ms
Starting WebCore
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebSession Assigned.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Enabling history
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 3989.
Total: 3.171450 ms (FindLiveObjects: 0.372733 ms CreateObjectMapping: 0.030719 ms MarkObjects: 2.353427 ms  DeleteObjects: 0.047396 ms)

An object with the required predefined name (WebCoreInputController) used by the Awesomium WebCore, is already created!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Created InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting WebUIComponent...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InitialURL: http://www.google.ro/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebUIComponent (GUITexture)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebUIComponentHandler Started.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebCoreHelper
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InputController Started
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\System.Configuration.dll (this message is harmless)
GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

Platform assembly: D:\SteamLibrary\steamapps\common\Gettysburg the Tide Turns\Gettysburg ttt_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Gettysburg the Tide Turns/Gettysburg ttt_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Gettysburg the Tide Turns/Gettysburg ttt_Data/Mono/.\libc
Fallback handler could not load library D:/SteamLibrary/steamapps/common/Gettysburg the Tide Turns/Gettysburg ttt_Data/Mono/libc
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\SteamLibrary\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\SteamLibrary\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\SteamLibrary\steamapps\mono\mono\mini\mono.exe

  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 

  --- End of inner exception stack trace ---

  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 

  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 

StartingDateTime 1863-07-01T08:00:00.0

Coster is in same hex as Smith
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Stone is in same hex as Neill
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

JIF DOM delayed initialization
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Destroyed WebUIComponent
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 12.713013 ms
WebSession Assigned.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Enabling history
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 4119.
Total: 3.526337 ms (FindLiveObjects: 0.151550 ms CreateObjectMapping: 0.035400 ms MarkObjects: 2.846698 ms  DeleteObjects: 0.141310 ms)

An object with the required predefined name (WebCoreInputController) used by the Awesomium WebCore, is already created!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Created InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting WebUIComponent...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InitialURL: http://www.google.ro/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebUIComponent (GUITexture)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebUIComponentHandler Started.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InputController Started
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

JIF DOM delayed initialization
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

GameController must be instantiated using the ScriptableObject.CreateInstance method instead of new GameController.
 
(Filename:  Line: 503)

StartingDateTime 1863-07-01T08:00:00.0

Coster is in same hex as Smith
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Stone is in same hex as Neill
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

MODIFIER: 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

StartingDateTime 1863-07-01T08:00:00.0

Coster is in same hex as Smith
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Stone is in same hex as Neill
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

NullReferenceException: Object reference not set to an instance of an object
  at wbts.GameState.UnitList (System.Collections.Generic.List`1 anIndices) [0x00000] in <filename unknown>:0 

  at GameController.SelectUnitForMove (wbts.GameState state, System.Collections.Generic.List`1 anAvailable, wbts.Unit& selected) [0x00000] in <filename unknown>:0 

  at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 

  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 

  at GameController+ModelQueryRecord.Invoke () [0x00000] in <filename unknown>:0 

  at GameController.AnswerQueries () [0x00000] in <filename unknown>:0 

  at UnityMain.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Destroyed WebUIComponent
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 290.710266 ms
WebSession Assigned.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Enabling history
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 654 unused Assets to reduce memory usage. Loaded Objects now: 4587.
Total: 18.052694 ms (FindLiveObjects: 0.174078 ms CreateObjectMapping: 0.047981 ms MarkObjects: 16.613544 ms  DeleteObjects: 0.842306 ms)

An object with the required predefined name (WebCoreInputController) used by the Awesomium WebCore, is already created!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Created InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting WebUIComponent...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InitialURL: http://www.google.ro/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Started WebUIComponent (GUITexture)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebUIComponentHandler Started.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InputController Started
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

JIF DOM delayed initialization
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

NOOOOOOOOOOOOOOO!!!!!!!! Don't quit!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Stopping InputController...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Destroyed InputController
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Destroyed WebCoreHelper
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Destroyed WebUIComponent
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WebCore Shutdown
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

