﻿// NAME
scenario_name = New Scenario

// DESCRIPTION
scenario_descr = (No description available)

// BRIEFINGS

// OBJECTIVES
objective_3_0 = Take that point!
objective_3_0_award = Over there, with the Jap flag.

// UNIT NAMES

// HEX NAMES

// EVENT MESSAGES
event_trigger_0_0_title = This works!
event_trigger_0_0_text = I figured it out.

// OUTCOME EVENTS
