Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1395]
    Renderer: AMD Radeon R9 270
    Vendor:   ATI
    VRAM:     2026 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\BCrypt.Net.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\BCrypt.Net.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.155 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 2048x1152 60Hz; virtual: 3968x1160 at 0,-8
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.dll (this message is harmless)
Launcher Init
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.249648 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 1340.
Total: 3.890832 ms (FindLiveObjects: 0.053129 ms CreateObjectMapping: 0.102636 ms MarkObjects: 3.146415 ms  DeleteObjects: 0.145502 ms)

Heroes Of Normandie is not installed.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.239988 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1369.
Total: 3.759819 ms (FindLiveObjects: 0.025961 ms CreateObjectMapping: 0.084222 ms MarkObjects: 3.300973 ms  DeleteObjects: 0.009358 ms)

SteamManager not initialized
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Validating serial...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

GM serial is valid
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.268062 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 1445.
Total: 3.968413 ms (FindLiveObjects: 0.028375 ms CreateObjectMapping: 0.087241 ms MarkObjects: 3.471229 ms  DeleteObjects: 0.051318 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1445.
Total: 3.944867 ms (FindLiveObjects: 0.052525 ms CreateObjectMapping: 0.086335 ms MarkObjects: 3.468814 ms  DeleteObjects: 0.005735 ms)

Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Mono.Security.dll (this message is harmless)
UnloadTime: 0.288589 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 1654.
Total: 5.522451 ms (FindLiveObjects: 0.044978 ms CreateObjectMapping: 0.092976 ms MarkObjects: 3.893548 ms  DeleteObjects: 1.032403 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1644.
Total: 4.849578 ms (FindLiveObjects: 0.059468 ms CreateObjectMapping: 0.091467 ms MarkObjects: 4.137159 ms  DeleteObjects: 0.230328 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 5761.
Total: 9.370115 ms (FindLiveObjects: 0.200443 ms CreateObjectMapping: 0.250252 ms MarkObjects: 6.059180 ms  DeleteObjects: 2.390828 ms)

UnloadTime: 0.897768 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 472 unused Assets to reduce memory usage. Loaded Objects now: 3778.
Total: 5.597014 ms (FindLiveObjects: 0.095391 ms CreateObjectMapping: 0.223385 ms MarkObjects: 4.411561 ms  DeleteObjects: 0.482391 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3707.
Total: 5.812853 ms (FindLiveObjects: 0.156369 ms CreateObjectMapping: 0.200745 ms MarkObjects: 5.124282 ms  DeleteObjects: 0.009659 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

1v1 Midway 1942 C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1298 unused Assets to reduce memory usage. Loaded Objects now: 45583.
Total: 31.975523 ms (FindLiveObjects: 3.336594 ms CreateObjectMapping: 1.301975 ms MarkObjects: 25.829100 ms  DeleteObjects: 1.099418 ms)

UnloadTime: 11.731663 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6939 unused Assets to reduce memory usage. Loaded Objects now: 5085.
Total: 29.561449 ms (FindLiveObjects: 0.326022 ms CreateObjectMapping: 0.929464 ms MarkObjects: 20.951145 ms  DeleteObjects: 6.941855 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5050.
Total: 21.260563 ms (FindLiveObjects: 0.171463 ms CreateObjectMapping: 0.379755 ms MarkObjects: 20.341665 ms  DeleteObjects: 0.015093 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

_crop C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Error: Text file not found: C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/_crop/text_english.txt
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2603 unused Assets to reduce memory usage. Loaded Objects now: 53869.
Total: 52.767879 ms (FindLiveObjects: 2.209705 ms CreateObjectMapping: 1.436610 ms MarkObjects: 44.858528 ms  DeleteObjects: 3.876945 ms)

UnloadTime: 14.381196 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8616 unused Assets to reduce memory usage. Loaded Objects now: 5085.
Total: 41.604343 ms (FindLiveObjects: 0.498089 ms CreateObjectMapping: 1.077985 ms MarkObjects: 28.059332 ms  DeleteObjects: 11.442771 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5050.
Total: 26.806259 ms (FindLiveObjects: 0.203763 ms CreateObjectMapping: 0.379151 ms MarkObjects: 25.865324 ms  DeleteObjects: 0.015999 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

_crop C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Error: Text file not found: C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/_crop/text_english.txt
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2603 unused Assets to reduce memory usage. Loaded Objects now: 53869.
Total: 53.541279 ms (FindLiveObjects: 2.036128 ms CreateObjectMapping: 1.430270 ms MarkObjects: 45.600529 ms  DeleteObjects: 4.064408 ms)

UnloadTime: 14.489568 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8597 unused Assets to reduce memory usage. Loaded Objects now: 5123.
Total: 38.666218 ms (FindLiveObjects: 0.487221 ms CreateObjectMapping: 1.081306 ms MarkObjects: 27.994732 ms  DeleteObjects: 8.614529 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5050.
Total: 30.166401 ms (FindLiveObjects: 0.252365 ms CreateObjectMapping: 0.377642 ms MarkObjects: 29.151808 ms  DeleteObjects: 0.023244 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

1v1 Midway exp map C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2603 unused Assets to reduce memory usage. Loaded Objects now: 53869.
Total: 53.200466 ms (FindLiveObjects: 2.046090 ms CreateObjectMapping: 1.416988 ms MarkObjects: 45.072250 ms  DeleteObjects: 4.145310 ms)

UnloadTime: 14.713557 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8616 unused Assets to reduce memory usage. Loaded Objects now: 5086.
Total: 41.490234 ms (FindLiveObjects: 0.462770 ms CreateObjectMapping: 1.004329 ms MarkObjects: 27.973297 ms  DeleteObjects: 11.550239 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5051.
Total: 27.207447 ms (FindLiveObjects: 0.203160 ms CreateObjectMapping: 0.377038 ms MarkObjects: 26.234512 ms  DeleteObjects: 0.013886 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

_crop C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Error: Text file not found: C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/_crop/text_english.txt
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2603 unused Assets to reduce memory usage. Loaded Objects now: 53870.
Total: 54.142307 ms (FindLiveObjects: 2.034619 ms CreateObjectMapping: 1.418196 ms MarkObjects: 46.249554 ms  DeleteObjects: 3.944867 ms)

UnloadTime: 14.752801 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 9342 unused Assets to reduce memory usage. Loaded Objects now: 5126.
Total: 43.325317 ms (FindLiveObjects: 0.502919 ms CreateObjectMapping: 1.132926 ms MarkObjects: 28.058727 ms  DeleteObjects: 13.107597 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5051.
Total: 31.506714 ms (FindLiveObjects: 0.372812 ms CreateObjectMapping: 0.382774 ms MarkObjects: 30.392504 ms  DeleteObjects: 0.017508 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

1v1 Midway exp map C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2603 unused Assets to reduce memory usage. Loaded Objects now: 53870.
Total: 54.596325 ms (FindLiveObjects: 2.035826 ms CreateObjectMapping: 1.410649 ms MarkObjects: 46.404114 ms  DeleteObjects: 4.244022 ms)

UnloadTime: 14.307539 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8597 unused Assets to reduce memory usage. Loaded Objects now: 5086.
Total: 41.430767 ms (FindLiveObjects: 0.472732 ms CreateObjectMapping: 1.002819 ms MarkObjects: 30.885159 ms  DeleteObjects: 8.671885 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5051.
Total: 33.757774 ms (FindLiveObjects: 0.239988 ms CreateObjectMapping: 0.379151 ms MarkObjects: 32.759483 ms  DeleteObjects: 0.026866 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

_crop C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Error: Text file not found: C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/_crop/text_english.txt
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1276 unused Assets to reduce memory usage. Loaded Objects now: 64497.
Total: 83.574852 ms (FindLiveObjects: 2.763339 ms CreateObjectMapping: 1.921115 ms MarkObjects: 77.135918 ms  DeleteObjects: 1.288390 ms)

UnloadTime: 19.457178 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10457 unused Assets to reduce memory usage. Loaded Objects now: 6413.
Total: 75.334648 ms (FindLiveObjects: 0.564199 ms CreateObjectMapping: 1.556453 ms MarkObjects: 61.541496 ms  DeleteObjects: 11.174105 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6378.
Total: 62.727249 ms (FindLiveObjects: 0.376132 ms CreateObjectMapping: 0.465487 ms MarkObjects: 61.511612 ms  DeleteObjects: 0.016301 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

_crop C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Error: Text file not found: C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/_crop/text_english.txt
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2603 unused Assets to reduce memory usage. Loaded Objects now: 74797.
Total: 93.075378 ms (FindLiveObjects: 3.168149 ms CreateObjectMapping: 2.130614 ms MarkObjects: 82.710899 ms  DeleteObjects: 4.581515 ms)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1682)

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
UnloadTime: 27.670519 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15777 unused Assets to reduce memory usage. Loaded Objects now: 4389.
Total: 66.064751 ms (FindLiveObjects: 0.368887 ms CreateObjectMapping: 1.791008 ms MarkObjects: 36.903286 ms  DeleteObjects: 26.491106 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4362.
Total: 38.604637 ms (FindLiveObjects: 0.274100 ms CreateObjectMapping: 0.362850 ms MarkObjects: 37.088032 ms  DeleteObjects: 0.557558 ms)

UnloadTime: 0.501409 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1559 unused Assets to reduce memory usage. Loaded Objects now: 3066.
Total: 40.669445 ms (FindLiveObjects: 0.166633 ms CreateObjectMapping: 0.369189 ms MarkObjects: 35.622139 ms  DeleteObjects: 4.014599 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3056.
Total: 37.443031 ms (FindLiveObjects: 0.093278 ms CreateObjectMapping: 0.216442 ms MarkObjects: 36.765633 ms  DeleteObjects: 0.016904 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1450 unused Assets to reduce memory usage. Loaded Objects now: 5785.
Total: 21.645149 ms (FindLiveObjects: 0.390924 ms CreateObjectMapping: 0.605857 ms MarkObjects: 11.348587 ms  DeleteObjects: 8.827047 ms)

UnloadTime: 0.930672 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 3796.
Total: 7.538958 ms (FindLiveObjects: 0.127691 ms CreateObjectMapping: 0.230328 ms MarkObjects: 6.137969 ms  DeleteObjects: 0.635441 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3725.
Total: 8.026482 ms (FindLiveObjects: 0.169954 ms CreateObjectMapping: 0.201952 ms MarkObjects: 7.308630 ms  DeleteObjects: 0.012376 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

1v1 Midway exp map C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1431 unused Assets to reduce memory usage. Loaded Objects now: 74467.
Total: 56.217377 ms (FindLiveObjects: 5.084133 ms CreateObjectMapping: 3.136453 ms MarkObjects: 46.374531 ms  DeleteObjects: 1.237374 ms)

UnloadTime: 25.505190 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13276 unused Assets to reduce memory usage. Loaded Objects now: 4394.
Total: 64.928810 ms (FindLiveObjects: 0.387905 ms CreateObjectMapping: 1.632827 ms MarkObjects: 42.247330 ms  DeleteObjects: 20.186502 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4362.
Total: 43.851177 ms (FindLiveObjects: 0.400584 ms CreateObjectMapping: 0.455223 ms MarkObjects: 42.255482 ms  DeleteObjects: 0.415980 ms)

NullReferenceException: Object reference not set to an instance of an object
  at Hotkeys.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 0.571444 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1583 unused Assets to reduce memory usage. Loaded Objects now: 3267.
Total: 41.937607 ms (FindLiveObjects: 0.163614 ms CreateObjectMapping: 0.383075 ms MarkObjects: 36.305275 ms  DeleteObjects: 4.685661 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3213.
Total: 37.747017 ms (FindLiveObjects: 0.101730 ms CreateObjectMapping: 0.217046 ms MarkObjects: 36.910831 ms  DeleteObjects: 0.190179 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Boo.Lang.dll (this message is harmless)
Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO START
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 26254 unused Assets to reduce memory usage. Loaded Objects now: 15065.
Total: 100.602570 ms (FindLiveObjects: 4.313755 ms CreateObjectMapping: 2.801978 ms MarkObjects: 58.171997 ms  DeleteObjects: 34.817646 ms)

Executing trigger: Move-1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Move-2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Move-3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Move-4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WRAP UP REPLAY
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 5.363365 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1215 unused Assets to reduce memory usage. Loaded Objects now: 4482.
Total: 74.392197 ms (FindLiveObjects: 0.119541 ms CreateObjectMapping: 0.424734 ms MarkObjects: 63.370541 ms  DeleteObjects: 9.829866 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4460.
Total: 63.682980 ms (FindLiveObjects: 0.109277 ms CreateObjectMapping: 0.367680 ms MarkObjects: 62.841969 ms  DeleteObjects: 0.031696 ms)

NullReferenceException: Object reference not set to an instance of an object
  at Hotkeys.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 0.484203 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1534 unused Assets to reduce memory usage. Loaded Objects now: 3327.
Total: 63.587284 ms (FindLiveObjects: 0.168444 ms CreateObjectMapping: 0.372208 ms MarkObjects: 56.885723 ms  DeleteObjects: 5.630522 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3310.
Total: 59.294964 ms (FindLiveObjects: 0.119541 ms CreateObjectMapping: 0.223989 ms MarkObjects: 58.562923 ms  DeleteObjects: 0.016602 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24912 unused Assets to reduce memory usage. Loaded Objects now: 16765.
Total: 132.533096 ms (FindLiveObjects: 4.648531 ms CreateObjectMapping: 6.062199 ms MarkObjects: 90.994278 ms  DeleteObjects: 30.269035 ms)

actionsPlayedCount 1 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 2 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Move-1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Move-2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Move-3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Move-4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 3 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 4 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 5 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 6 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 7 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 8 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 9 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 10 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 11 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 12 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 13 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 14 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 15 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 16 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 17 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 18 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 19 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 20 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 21 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 22 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 23 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 24 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 25 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 26 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 27 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 28 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 29 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 30 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 31 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 32 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 33 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 34 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 35 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 36 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 37 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 38 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 39 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 40 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 41 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 42 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 43 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 44 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 45 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 46 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 47 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 48 actionsInReplay 48
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Replay set inactive
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

cutting data from buffer
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WRAP UP REPLAY
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 4.187270 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1408 unused Assets to reduce memory usage. Loaded Objects now: 5745.
Total: 118.709770 ms (FindLiveObjects: 0.166935 ms CreateObjectMapping: 0.508956 ms MarkObjects: 107.251007 ms  DeleteObjects: 10.327655 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5725.
Total: 109.211967 ms (FindLiveObjects: 0.263534 ms CreateObjectMapping: 0.441639 ms MarkObjects: 108.141220 ms  DeleteObjects: 0.015999 ms)

NullReferenceException: Object reference not set to an instance of an object
  at Hotkeys.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 0.625177 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1529 unused Assets to reduce memory usage. Loaded Objects now: 4597.
Total: 101.770813 ms (FindLiveObjects: 0.201952 ms CreateObjectMapping: 0.450393 ms MarkObjects: 95.479797 ms  DeleteObjects: 5.142696 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4580.
Total: 98.992683 ms (FindLiveObjects: 0.195311 ms CreateObjectMapping: 0.463675 ms MarkObjects: 97.958160 ms  DeleteObjects: 0.015093 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24924 unused Assets to reduce memory usage. Loaded Objects now: 17740.
Total: 177.102448 ms (FindLiveObjects: 5.406532 ms CreateObjectMapping: 6.786994 ms MarkObjects: 133.400986 ms  DeleteObjects: 31.101601 ms)

actionsPlayedCount 1 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 2 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 3 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 4 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 5 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 6 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 7 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 8 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 9 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 10 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 11 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 12 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 13 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 14 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 15 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 16 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 17 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 18 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 19 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 20 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 21 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 22 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 23 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 24 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 25 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 26 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 27 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 28 actionsInReplay 35
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 29 actionsInReplay 35
 
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

outputData 0

[{"login":"Erik","userId":"25640","ErrorCode":0,"Data":[{"avatar":"26"}]}]
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

76855
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.739889 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2843 unused Assets to reduce memory usage. Loaded Objects now: 5833.
Total: 144.251801 ms (FindLiveObjects: 0.345643 ms CreateObjectMapping: 0.836790 ms MarkObjects: 133.339722 ms  DeleteObjects: 9.233669 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5775.
Total: 126.516495 ms (FindLiveObjects: 0.236667 ms CreateObjectMapping: 0.419904 ms MarkObjects: 125.118523 ms  DeleteObjects: 0.418093 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents/My Games/Order of Battle - Pacific/Scenarios/
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

WARNING: failed to find unit with custom name "Cape Gloucester"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Arawe"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Gasmata"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Hoskins"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Talasea"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Gasmata Garrison"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Gavuvu Garrison"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

copying players
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 22156026B with 4 alignment. MemoryLabel: Audio
Allocation happend at: Line:334 in 
Memory overview


[ ALLOC_DEFAULT ] used: 183656047B | peak: 0B | reserved: 262871324B 

[ ALLOC_GFX ] used: 550229035B | peak: 0B | reserved: 573142896B 

[ ALLOC_CACHEOBJECTS ] used: 265528B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 6669540B | peak: 0B | reserved: 16777216B 
Could not allocate memory: System out of memory!
Trying to allocate: 22156026B with 4 alignment. MemoryLabel: Audio
Allocation happend at: Line:334 in 
Memory overview


[ ALLOC_DEFAULT ] used: 183656047B | peak: 0B | reserved: 262871324B 

[ ALLOC_GFX ] used: 550229035B | peak: 0B | reserved: 573142896B 

[ ALLOC_CACHEOBJECTS ] used: 265528B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 6669540B | peak: 0B | reserved: 16777216B 

 
(Filename:  Line: 920)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Slitherine\Order of Battle - Pacific;C:\Slitherine\Order of Battle - Pacific;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Erik'
OS-Version: 6.1.7600 () 0x300-0x1
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific.exe:Order of Battle - Pacific.exe (00870000), size: 12288000 (result: 0), SymType: '-exported-', PDB: 'C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific.exe', fileVersion: 4.6.5.47901
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (77B70000), size: 1544192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.2.10240.16603
C:\WINDOWS\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (75510000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNEL32.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (75600000), size: 1531904 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNELBASE.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\system32\apphelp.dll:apphelp.dll (74480000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\AppPatch\AcLayers.DLL:AcLayers.DLL (630F0000), size: 2588672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\AppPatch\AcLayers.DLL', fileVersion: 6.2.10240.16425
C:\WINDOWS\SYSTEM32\msvcrt.dll:msvcrt.dll (77740000), size: 778240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msvcrt.dll', fileVersion: 7.0.10240.16384
C:\WINDOWS\SYSTEM32\USER32.dll:USER32.dll (77520000), size: 1310720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USER32.dll', fileVersion: 6.2.10240.16603
C:\WINDOWS\SYSTEM32\GDI32.dll:GDI32.dll (74F80000), size: 1363968 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GDI32.dll', fileVersion: 6.2.10240.16390
C:\WINDOWS\SYSTEM32\SHELL32.dll:SHELL32.dll (76160000), size: 20701184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SHELL32.dll', fileVersion: 6.2.10240.16542
C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (757F0000), size: 5095424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\windows.storage.dll', fileVersion: 6.2.10240.16515
C:\WINDOWS\SYSTEM32\combase.dll:combase.dll (77980000), size: 1810432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\combase.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\RPCRT4.dll:RPCRT4.dll (752A0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\RPCRT4.dll', fileVersion: 6.2.10240.16412
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (74C80000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (74C70000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (74C10000), size: 364544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\sechost.dll:sechost.dll (754C0000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sechost.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\advapi32.dll:advapi32.dll (77660000), size: 503808 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\advapi32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\shlwapi.dll:shlwapi.dll (75CE0000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\shlwapi.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (74F20000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\shcore.dll:shcore.dll (75110000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\shcore.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (74E50000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\powrprof.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (76080000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (75EC0000), size: 598016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OLEAUT32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\SETUPAPI.dll:SETUPAPI.dll (74CA0000), size: 1724416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SETUPAPI.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\CFGMGR32.dll:CFGMGR32.dll (750D0000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CFGMGR32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (6B6A0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MPR.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (01600000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (67950000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (745C0000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (72E80000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc_os.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\SortWindows61.dll:SortWindows61.dll (630E0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SortWindows61.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\IMM32.DLL:IMM32.DLL (77B40000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IMM32.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\MSCTF.dll:MSCTF.dll (75F60000), size: 1179648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSCTF.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\WS2_32.dll:WS2_32.dll (776E0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WS2_32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\NSI.dll:NSI.dll (76150000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\NSI.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\ole32.dll:ole32.dll (75D30000), size: 958464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ole32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (6BC00000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (74C00000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (63000000), size: 917504 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (714F0000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (62FE0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (723F0000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (74650000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (72490000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 6.2.10240.16391
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (62FB0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (62EC0000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (01630000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (745E0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (62EB0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (71100000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.2.10240.16384
C:\Program Files (x86)\AVG\AVG2015\avghookx.dll:avghookx.dll (730C0000), size: 487424 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\AVG\AVG2015\avghookx.dll', fileVersion: 15.0.0.6176
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Mono\mono.dll'
C:\WINDOWS\SYSTEM32\PSAPI.DLL:PSAPI.DLL (75780000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PSAPI.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (72E90000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (71D90000), size: 479232 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 6.2.10240.16397
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (70C20000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 6.2.10240.16392
C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (6F4C0000), size: 1884160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 6.2.10240.16412
C:\WINDOWS\SYSTEM32\aticfx32.dll:aticfx32.dll (6ECF0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\aticfx32.dll', fileVersion: 8.17.10.1395
C:\WINDOWS\SYSTEM32\atiu9pag.dll:atiu9pag.dll (70510000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atiu9pag.dll', fileVersion: 8.14.1.6463
C:\WINDOWS\SYSTEM32\atiumdag.dll:atiumdag.dll (6E5E0000), size: 7389184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atiumdag.dll', fileVersion: 9.14.10.1128
C:\WINDOWS\SYSTEM32\atiumdva.dll:atiumdva.dll (6DE40000), size: 7966720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\atiumdva.dll', fileVersion: 8.14.10.513
C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (71540000), size: 344064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (6DCF0000), size: 1318912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.10240.16384
C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (62E70000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (62E60000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (62E50000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (71670000), size: 425984 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.2.10240.16515
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (715A0000), size: 806912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (62E40000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (62E30000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (62DA0000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\clbcatq.dll:clbcatq.dll (751B0000), size: 532480 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\clbcatq.dll', fileVersion: 2001.12.10941.16384
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (00400000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll:CSteamworks.dll (62D70000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll', fileVersion: 1.20.0.0
C:\Slitherine\Order of Battle - Pacific\steam_api.dll:steam_api.dll (62D30000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Slitherine\Order of Battle - Pacific\steam_api.dll', fileVersion: 2.59.51.43
C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (6EE60000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (73550000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 6.2.10240.16603
C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (6EE20000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\system32\napinsp.dll:napinsp.dll (6AC40000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (6AC20000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (73140000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\System32\winrnr.dll:winrnr.dll (6AC10000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 6.2.10240.16384
C:\Program Files (x86)\Bonjour\mdnsNSP.dll:mdnsNSP.dll (723C0000), size: 135168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\Bonjour\mdnsNSP.dll', fileVersion: 3.1.0.1
C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (72360000), size: 286720 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 6.2.10240.16384
C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (723B0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (74450000), size: 77824 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (74420000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 6.2.10240.16384
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (72220000), size: 1306624 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 6.2.10240.16384

========== OUTPUTING STACK TRACE ==================

(0x00D1721D) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x15a3cd
(0x00B7C2A4) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<RemapPPtrTransfer> + 0x6b1f4
(0x00A49495) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xee2c5
(0x00A446E0) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xe9510
(0x0087559D) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x00AB690C) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x15b73c
(0x04E8595B) (Mono JIT code): (filename not available):  (wrapper managed-to-native) UnityEngine.Resources:Load (string,System.Type) + 0x2b (04E85930 04E8597F) [03424E70 - Unity Root Domain] + 0x0
(0x04E8591E) (Mono JIT code): (filename not available):  UnityEngine.Resources:Load (string) + 0x16 (04E85908 04E85923) [03424E70 - Unity Root Domain] + 0x0
(0x19A58A59) (Mono JIT code): (filename not available):  SoundPlayer:PlayAmbient (int) + 0x49 (19A58A10 19A58AAA) [03424E70 - Unity Root Domain] + 0x0
(0x19A574F6) (Mono JIT code): (filename not available):  GameUI:Start () + 0xc9e (19A56858 19A5776E) [03424E70 - Unity Root Domain] + 0x0
(0x04E2F0C9) (Mono JIT code): (filename not available):  (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (04E2F088 04E2F11D) [03424E70 - Unity Root Domain] + 0x0
(0x100F0548) (mono): (filename not available): mono_set_defaults + 0x22cb
(0x1005D7FA) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x00983D6E) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x28b9e
(0x00A24E59) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xc9c89
(0x00A2508E) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xc9ebe
(0x00975468) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1a298
(0x009757DB) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1a60b
(0x00975A8F) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1a8bf
(0x00976350) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1b180
(0x009EF400) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x94230
(0x00A6BC7B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x110aab
(0x00A6D765) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x112595
(0x00CDFEE8) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x123098
(0x00D14DD0) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x157f80
(0x75523744) (KERNEL32): (filename not available): BaseThreadInitThunk + 0x24
(0x77BC9CD4) (ntdll): (filename not available): RtlSetCurrentTransaction + 0xd4
(0x77BC9C9F) (ntdll): (filename not available): RtlSetCurrentTransaction + 0x9f

========== END OF STACKTRACE ===========

**** Crash! ****
