Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4144]
    Renderer: NVIDIA GeForce 9300 GE
    Vendor:   NVIDIA
    VRAM:     626 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.611 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.dll (this message is harmless)
C:\Users\Gebruiker\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.599883 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Gebruiker\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 2506.
Total: 12.104331 ms (FindLiveObjects: 0.314021 ms CreateObjectMapping: 0.461218 ms MarkObjects: 9.712905 ms  DeleteObjects: 0.272208 ms)

UnloadTime: 1.016729 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2540.
Total: 9.540961 ms (FindLiveObjects: 0.087038 ms CreateObjectMapping: 0.331087 ms MarkObjects: 8.100985 ms  DeleteObjects: 0.033279 ms)

UnloadTime: 0.728307 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 2627.
Total: 19.470610 ms (FindLiveObjects: 0.098558 ms CreateObjectMapping: 0.331941 ms MarkObjects: 8.236236 ms  DeleteObjects: 9.759410 ms)

UnloadTime: 0.889158 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 2627.
Total: 11.559060 ms (FindLiveObjects: 0.137384 ms CreateObjectMapping: 0.468472 ms MarkObjects: 9.582347 ms  DeleteObjects: 0.153170 ms)

Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Mono.Security.dll (this message is harmless)
8 8
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.922864 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 317 unused Assets to reduce memory usage. Loaded Objects now: 3230.
Total: 15.089668 ms (FindLiveObjects: 0.423246 ms CreateObjectMapping: 0.541004 ms MarkObjects: 11.954574 ms  DeleteObjects: 0.816199 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Boo.Lang.dll (this message is harmless)
Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11450 unused Assets to reduce memory usage. Loaded Objects now: 41264.
Total: 122.356148 ms (FindLiveObjects: 13.510601 ms CreateObjectMapping: 7.795070 ms MarkObjects: 75.019127 ms  DeleteObjects: 25.117023 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Event: Yamato Destroyed
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Executing trigger: Event: Jap Fleet Destroyed
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

NullReferenceException: Object reference not set to an instance of an object
  at AITasks.KeepActive.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateFinalStateValue (.SimulatedGameState state, .GameState startingState, System.Int32& subTreeStates, Double targetScoreDrop, Int32 totalStatesToEvaluate) [0x00000] in <filename unknown>:0 

  at StateTree.BuildSubTreeWorker (Boolean oneOnly) [0x00000] in <filename unknown>:0 
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ErrorLogger:HandleThreadedException(Exception)
StateTree:BuildSubTreeWorker(Boolean)
StateTree:BuildSubTreeWorker()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at AITasks.KeepActive.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateFinalStateValue (.SimulatedGameState state, .GameState startingState, System.Int32& subTreeStates, Double targetScoreDrop, Int32 totalStatesToEvaluate) [0x00000] in <filename unknown>:0 

  at StateTree.BuildSubTreeWorker (Boolean oneOnly) [0x00000] in <filename unknown>:0 
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ErrorLogger:HandleThreadedException(Exception)
StateTree:BuildSubTreeWorker(Boolean)
StateTree:BuildSubTreeWorker()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at AITasks.KeepActive.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateFinalStateValue (.SimulatedGameState state, .GameState startingState, System.Int32& subTreeStates, Double targetScoreDrop, Int32 totalStatesToEvaluate) [0x00000] in <filename unknown>:0 

  at StateTree.BuildSubTreeWorker (Boolean oneOnly) [0x00000] in <filename unknown>:0 
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ErrorLogger:HandleThreadedException(Exception)
StateTree:BuildSubTreeWorker(Boolean)
StateTree:BuildSubTreeWorker()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at AITasks.KeepActive.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateStateValue (.GameState state, .GameState startingState) [0x00000] in <filename unknown>:0 

  at AITask.EvaluateFinalStateValue (.SimulatedGameState state, .GameState startingState, System.Int32& subTreeStates, Double targetScoreDrop, Int32 totalStatesToEvaluate) [0x00000] in <filename unknown>:0 

  at StateTree.BuildSubTreeWorker (Boolean oneOnly) [0x00000] in <filename unknown>:0 
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ErrorLogger:HandleThreadedException(Exception)
StateTree:BuildSubTreeWorker(Boolean)
StateTree:BuildSubTreeWorker()
 
(Filename:  Line: -1)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: AI: North Rear Def Attacks South
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Spawn: Kamikaze 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 4194304B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 310155691B | peak: 0B | reserved: 364014866B 

[ ALLOC_GFX ] used: 276581978B | peak: 0B | reserved: 290291908B 

[ ALLOC_CACHEOBJECTS ] used: 400028B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 3661020B | peak: 0B | reserved: 12582912B 
Could not allocate memory: System out of memory!
Trying to allocate: 4194304B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 310155691B | peak: 0B | reserved: 364014866B 

[ ALLOC_GFX ] used: 276581978B | peak: 0B | reserved: 290291908B 

[ ALLOC_CACHEOBJECTS ] used: 400028B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 3661020B | peak: 0B | reserved: 12582912B 

 
(Filename:  Line: 920)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Slitherine\Order of Battle - Pacific;C:\Slitherine\Order of Battle - Pacific;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Gebruiker'
OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific.exe:Order of Battle - Pacific.exe (011A0000), size: 12288000 (result: 0), SymType: '-exported-', PDB: 'C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific.exe', fileVersion: 4.6.5.47901
C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (77AB0000), size: 1314816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.18869
C:\Windows\system32\kernel32.dll:kernel32.dll (77C20000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.18847
C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (75B90000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.18847
C:\Windows\system32\HID.DLL:HID.DLL (743A0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\msvcrt.dll:msvcrt.dll (772B0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
C:\Windows\system32\WS2_32.dll:WS2_32.dll (764D0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (76250000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.18912
C:\Windows\system32\NSI.dll:NSI.dll (77C10000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\USER32.dll:USER32.dll (763D0000), size: 823296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\GDI32.dll:GDI32.dll (76200000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.18898
C:\Windows\system32\LPK.dll:LPK.dll (75EF0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.18914
C:\Windows\system32\USP10.dll:USP10.dll (75E50000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.18454
C:\Windows\system32\VERSION.dll:VERSION.dll (74FF0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\ole32.dll:ole32.dll (77680000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.18915
C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (77620000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (75F00000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.18869
C:\Windows\SYSTEM32\sechost.dll:sechost.dll (75FB0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7601.18869
C:\Windows\system32\SHELL32.dll:SHELL32.dll (76510000), size: 12890112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.18762
C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (58AA0000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\GLU32.dll:GLU32.dll (58A70000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DDRAW.dll:DDRAW.dll (55470000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (59E70000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.18914
C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (76060000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (75D70000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CFGMGR32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (779D0000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.1.7601.18679
C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (75B60000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dwmapi.dll:dwmapi.dll (74340000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7601.18796
C:\Windows\system32\WINMM.dll:WINMM.dll (71870000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\MSACM32.dll:MSACM32.dll (63F80000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\IMM32.dll:IMM32.dll (76030000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\MSCTF.dll:MSCTF.dll (76300000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.1.7601.18731
C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (75320000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (72700000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (726F0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (74260000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\webio.dll:webio.dll (74210000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
C:\Windows\system32\apphelp.dll:apphelp.dll (75930000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.18777
C:\Windows\AppPatch\AcLayers.DLL:AcLayers.DLL (6BA40000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AcLayers.DLL', fileVersion: 6.1.7601.17974
C:\Windows\system32\SspiCli.dll:SspiCli.dll (75910000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SspiCli.dll', fileVersion: 6.1.7601.18912
C:\Windows\system32\USERENV.dll:USERENV.dll (75B40000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\profapi.dll:profapi.dll (75A90000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (74F90000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINSPOOL.DRV', fileVersion: 6.1.7601.17514
C:\Windows\system32\MPR.dll:MPR.dll (72910000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MPR.dll', fileVersion: 6.1.7600.16385
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Mono\mono.dll'
C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (76050000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (75460000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254
C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (759B0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7601.18912
C:\Windows\system32\uxtheme.dll:uxtheme.dll (74670000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\d3d9.dll:d3d9.dll (6F2F0000), size: 1847296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (6F2E0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\nvd3dum.dll:nvd3dum.dll (6CD90000), size: 14475264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvd3dum.dll', fileVersion: 9.18.13.4144
C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (75D40000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 6.1.7601.18839
C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (75BE0000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 6.1.7601.18839
C:\Windows\system32\MSASN1.dll:MSASN1.dll (75AA0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\powrprof.dll:powrprof.dll (736F0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\powrprof.dll', fileVersion: 6.1.7600.16385
C:\Program Files\NVIDIA Corporation\3D Vision\nvSCPAPI.dll:nvSCPAPI.dll (6E0A0000), size: 1286144 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\NVIDIA Corporation\3D Vision\nvSCPAPI.dll', fileVersion: 7.17.13.4144
C:\Windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (74360000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MMDevAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\PROPSYS.dll:PROPSYS.dll (746B0000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PROPSYS.dll', fileVersion: 7.0.7601.17514
C:\Windows\system32\wdmaud.drv:wdmaud.drv (65060000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
C:\Windows\system32\ksuser.dll:ksuser.dll (65050000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AVRT.dll:AVRT.dll (736E0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (65010000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741
C:\Windows\system32\msacm32.drv:msacm32.drv (65000000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
C:\Windows\system32\midimap.dll:midimap.dll (63F70000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dsound.dll:dsound.dll (6C6A0000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dsound.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (75DC0000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (03910000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll:CSteamworks.dll (6CB20000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll', fileVersion: 1.20.0.0
C:\Slitherine\Order of Battle - Pacific\steam_api.dll:steam_api.dll (6C3D0000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Slitherine\Order of Battle - Pacific\steam_api.dll', fileVersion: 2.59.51.43
C:\Windows\system32\mscms.dll:mscms.dll (67FD0000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\icm32.dll:icm32.dll (6C660000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7600.16385
C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (74EE0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\NLAapi.dll:NLAapi.dll (72E50000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NLAapi.dll', fileVersion: 6.1.7601.17964
C:\Windows\system32\napinsp.dll:napinsp.dll (6CA50000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\napinsp.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\pnrpnsp.dll:pnrpnsp.dll (6C9F0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\pnrpnsp.dll', fileVersion: 6.1.7600.16385
C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (6E820000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 3.0.0.10
C:\Windows\System32\winrnr.dll:winrnr.dll (6C9D0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\winrnr.dll', fileVersion: 6.1.7600.16385
C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (6E7F0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 7.250.4311.0
C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (725D0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (6E760000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (754A0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7601.18741
C:\Windows\system32\rsaenh.dll:rsaenh.dll (75240000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dbghelp.dll:dbghelp.dll (137A0000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514

========== OUTPUTING STACK TRACE ==================

(0x0131B9DF) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x9080f
(0x0129D0AB) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x11edb
(0x011A7DD6) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x011A843C) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x011A8A9F) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x011A95A9) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x011A9A19) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x011A9C27) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x0128DA64) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2894
(0x0128DDAA) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2bda
(0x0128DE19) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2c49
(0x0128E254) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x3084
(0x0128E3B7) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x31e7
(0x0140AA75) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x17f8a5
(0x0FF00B46) (Mono JIT code): (filename not available):  (wrapper managed-to-native) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&) + 0x2e (0FF00B18 0FF00B6A) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF00B01) (Mono JIT code): (filename not available):  UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) + 0x19 (0FF00AE8 0FF00B06) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF00AD6) (Mono JIT code): (filename not available):  UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) + 0x56 (0FF00A80 0FF00ADB) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF91759) (Mono JIT code): (filename not available):  GameUI:AddMarker (UnityEngine.GameObject,string,Hex) + 0x89 (0FF916D0 0FF917C5) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF8EAE5) (Mono JIT code): (filename not available):  GameUI:DisplayMoves (Unit) + 0x325 (0FF8E7C0 0FF90058) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF8D8DB) (Mono JIT code): (filename not available):  GameUI:UpdateMarkers (Unit) + 0x83 (0FF8D858 0FF8D970) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF68B0B) (Mono JIT code): (filename not available):  GameUI:OnUnitSelect (Unit,UnitType) + 0x49b (0FF68670 0FF69545) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF8686B) (Mono JIT code): (filename not available):  GameUI:OnUnitSelect (Unit) + 0x13 (0FF86858 0FF86870) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF8681F) (Mono JIT code): (filename not available):  CursorActions:SetSelectedUnit (Unit) + 0x27 (0FF867F8 0FF8684A) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF8621B) (Mono JIT code): (filename not available):  GameUI:SelectActiveUnit (string) + 0x23 (0FF861F8 0FF8628B) [00B44E70 - Unity Root Domain] + 0x0
(0x0FF75B87) (Mono JIT code): (filename not available):  GameUISmall:OnGUI () + 0xe7f (0FF74D08 0FF77E49) [00B44E70 - Unity Root Domain] + 0x0
(0x0380F0C9) (Mono JIT code): (filename not available):  (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (0380F088 0380F11D) [00B44E70 - Unity Root Domain] + 0x0
(0x100F0548) (mono): (filename not available): mono_set_defaults + 0x22cb
(0x1005D7FA) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x012B3D6E) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x28b9e
(0x0135532A) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xca15a
(0x012A6167) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1af97
(0x012E8985) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x5d7b5
(0x012E946E) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x5e29e
(0x012E989B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x5e6cb
(0x0131F37B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x941ab
(0x0139BC7B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x110aab
(0x0139D765) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x112595
(0x0160FEE8) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x123098
(0x01644DD0) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x157f80
(0x77C6EE6C) (kernel32): (filename not available): BaseThreadInitThunk + 0x12
(0x77B13A03) (ntdll): (filename not available): RtlInitializeExceptionChain + 0xef
(0x77B139D6) (ntdll): (filename not available): RtlInitializeExceptionChain + 0xc2

========== END OF STACKTRACE ===========

**** Crash! ****
