Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1333]
    Renderer: AMD Radeon R9 200 Series
    Vendor:   ATI
    VRAM:     2027 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll (this message is harmless)
Loading C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.155 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3968x1152 at -2048,0
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.dll (this message is harmless)
C:\Users\Erik\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.342323 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

C:\Users\Erik\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 2506.
Total: 4.112405 ms (FindLiveObjects: 0.074260 ms CreateObjectMapping: 0.165425 ms MarkObjects: 3.382478 ms  DeleteObjects: 0.104145 ms)

UnloadTime: 0.313947 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 2620.
Total: 4.685358 ms (FindLiveObjects: 0.050110 ms CreateObjectMapping: 0.166029 ms MarkObjects: 4.093990 ms  DeleteObjects: 0.053129 ms)

UnloadTime: 0.418998 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 3011.
Total: 4.954930 ms (FindLiveObjects: 0.089957 ms CreateObjectMapping: 0.182028 ms MarkObjects: 4.212324 ms  DeleteObjects: 0.087542 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 5744.
Total: 7.280855 ms (FindLiveObjects: 0.214027 ms CreateObjectMapping: 0.261723 ms MarkObjects: 6.259320 ms  DeleteObjects: 0.031092 ms)

UnloadTime: 0.937011 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 465 unused Assets to reduce memory usage. Loaded Objects now: 3749.
Total: 7.528994 ms (FindLiveObjects: 0.092372 ms CreateObjectMapping: 0.219762 ms MarkObjects: 6.409954 ms  DeleteObjects: 0.436205 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 105455.
Total: 63.400410 ms (FindLiveObjects: 4.520234 ms CreateObjectMapping: 2.798355 ms MarkObjects: 54.617741 ms  DeleteObjects: 0.664118 ms)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 41.027756 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 18007 unused Assets to reduce memory usage. Loaded Objects now: 6244.
Total: 81.194267 ms (FindLiveObjects: 0.524050 ms CreateObjectMapping: 1.942547 ms MarkObjects: 42.364143 ms  DeleteObjects: 35.925510 ms)

UnloadTime: 0.833167 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 6601.
Total: 45.644890 ms (FindLiveObjects: 0.146709 ms CreateObjectMapping: 0.536125 ms MarkObjects: 43.287266 ms  DeleteObjects: 1.232242 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Platform assembly: C:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Boo.Lang.dll (this message is harmless)
Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13433 unused Assets to reduce memory usage. Loaded Objects now: 39175.
Total: 97.452499 ms (FindLiveObjects: 2.393242 ms CreateObjectMapping: 4.288396 ms MarkObjects: 75.818832 ms  DeleteObjects: 14.604878 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO START
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WRAP UP REPLAY
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Br-1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 38.566589 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 79943 unused Assets to reduce memory usage. Loaded Objects now: 9980.
Total: 338.189850 ms (FindLiveObjects: 4.320998 ms CreateObjectMapping: 12.745647 ms MarkObjects: 103.487221 ms  DeleteObjects: 217.146652 ms)

UnloadTime: 0.667741 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 10172.
Total: 95.519913 ms (FindLiveObjects: 0.233950 ms CreateObjectMapping: 0.902597 ms MarkObjects: 92.454704 ms  DeleteObjects: 1.410346 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

WARNING: failed to find unit with custom name "Kohima"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Palel"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Maingkawn"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Shingbwiyang"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Fort Hertz"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Sumprabum"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Jorhat"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Wuntho"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Indow"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Katha"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Bhamo"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Mandalay-2"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14545 unused Assets to reduce memory usage. Loaded Objects now: 57248.
Total: 167.714462 ms (FindLiveObjects: 3.919810 ms CreateObjectMapping: 2.579196 ms MarkObjects: 138.246613 ms  DeleteObjects: 22.625925 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

actionsPlayedCount 1 actionsInReplay 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 2 actionsInReplay 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 3 actionsInReplay 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Replay set inactive
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

cutting data from buffer
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Br-1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 39.397644 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 75521 unused Assets to reduce memory usage. Loaded Objects now: 13435.
Total: 328.862000 ms (FindLiveObjects: 3.813551 ms CreateObjectMapping: 12.305820 ms MarkObjects: 125.376877 ms  DeleteObjects: 186.812714 ms)

UnloadTime: 0.996178 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 13491.
Total: 150.535233 ms (FindLiveObjects: 0.330550 ms CreateObjectMapping: 1.032402 ms MarkObjects: 147.774597 ms  DeleteObjects: 0.964481 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 15568.
Total: 150.918610 ms (FindLiveObjects: 0.675288 ms CreateObjectMapping: 1.157378 ms MarkObjects: 148.091263 ms  DeleteObjects: 0.553935 ms)

UnloadTime: 1.517813 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 13571.
Total: 155.144196 ms (FindLiveObjects: 0.360737 ms CreateObjectMapping: 1.088551 ms MarkObjects: 152.722885 ms  DeleteObjects: 0.594084 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 115263.
Total: 187.330124 ms (FindLiveObjects: 5.294838 ms CreateObjectMapping: 4.675698 ms MarkObjects: 176.568375 ms  DeleteObjects: 0.429262 ms)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 44.984394 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 20553 unused Assets to reduce memory usage. Loaded Objects now: 13482.
Total: 197.572037 ms (FindLiveObjects: 0.836789 ms CreateObjectMapping: 3.482095 ms MarkObjects: 147.989532 ms  DeleteObjects: 44.788479 ms)

UnloadTime: 1.199640 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 323 unused Assets to reduce memory usage. Loaded Objects now: 13706.
Total: 142.700729 ms (FindLiveObjects: 0.373717 ms CreateObjectMapping: 1.081910 ms MarkObjects: 139.414841 ms  DeleteObjects: 1.286881 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 13448 unused Assets to reduce memory usage. Loaded Objects now: 46238.
Total: 204.864975 ms (FindLiveObjects: 5.451208 ms CreateObjectMapping: 4.089462 ms MarkObjects: 172.312881 ms  DeleteObjects: 22.520269 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO START
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

abort
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WRAP UP REPLAY
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Br-1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 42.341198 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 86349 unused Assets to reduce memory usage. Loaded Objects now: 13422.
Total: 389.941315 ms (FindLiveObjects: 4.470727 ms CreateObjectMapping: 14.117355 ms MarkObjects: 125.061424 ms  DeleteObjects: 245.681107 ms)

UnloadTime: 1.231034 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 13614.
Total: 161.625107 ms (FindLiveObjects: 0.591065 ms CreateObjectMapping: 1.125379 ms MarkObjects: 158.180725 ms  DeleteObjects: 1.332463 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

WARNING: failed to find unit with custom name "Kohima"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Palel"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Maingkawn"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Shingbwiyang"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Fort Hertz"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Sumprabum"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Jorhat"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Wuntho"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Indow"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Katha"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Bhamo"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Mandalay-2"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14545 unused Assets to reduce memory usage. Loaded Objects now: 60690.
Total: 204.744522 ms (FindLiveObjects: 3.872718 ms CreateObjectMapping: 3.766761 ms MarkObjects: 174.737534 ms  DeleteObjects: 22.029728 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

actionsPlayedCount 1 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 2 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 3 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 4 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 5 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 6 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 7 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 8 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 9 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 10 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 11 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 12 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 13 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 14 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 15 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 16 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 17 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 18 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 19 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 20 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 21 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 22 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 23 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 24 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 25 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 26 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 27 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 28 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 29 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 30 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 31 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 32 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 33 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 34 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 35 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 36 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 37 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 38 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 39 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 40 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 41 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 42 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 43 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 44 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 45 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 46 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 47 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 48 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 49 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 50 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 51 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 52 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 53 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 54 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 55 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 56 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 57 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 58 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 59 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 60 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 61 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 62 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 63 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 64 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 65 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 66 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 67 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 68 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 69 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 70 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 71 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 72 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 73 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 74 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 75 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 76 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 77 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 78 actionsInReplay 78
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Replay set inactive
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

cutting data from buffer
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Br-1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WRAP UP REPLAY
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 42.368065 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 78999 unused Assets to reduce memory usage. Loaded Objects now: 16834.
Total: 408.851807 ms (FindLiveObjects: 4.415786 ms CreateObjectMapping: 14.163844 ms MarkObjects: 166.292953 ms  DeleteObjects: 223.514938 ms)

UnloadTime: 1.155868 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 17024.
Total: 166.242844 ms (FindLiveObjects: 0.418998 ms CreateObjectMapping: 1.608073 ms MarkObjects: 162.171478 ms  DeleteObjects: 1.647920 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

REPLAY CURRENT ALLIANCE 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

WARNING: failed to find unit with custom name "Kohima"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Imphal"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Palel"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Maingkawn"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Shingbwiyang"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Fort Hertz"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Sumprabum"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Jorhat"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Wuntho"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Indow"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Katha"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Bhamo"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: failed to find unit with custom name "Mandalay-2"
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14623 unused Assets to reduce memory usage. Loaded Objects now: 63594.
Total: 239.597488 ms (FindLiveObjects: 3.670766 ms CreateObjectMapping: 4.293528 ms MarkObjects: 207.442657 ms  DeleteObjects: 23.852734 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

actionsPlayedCount 1 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 2 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Br-1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 3 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 4 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 5 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 6 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 7 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 8 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 9 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 10 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 11 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 12 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

actionsPlayedCount 13 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 14 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 15 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 16 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 17 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 18 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 19 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 20 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 21 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 22 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 23 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 24 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 25 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 26 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 27 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 28 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 29 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 30 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 31 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 32 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 33 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 34 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 35 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 36 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 37 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 38 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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actionsPlayedCount 43 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 47 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 53 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
(Filename:  Line: 70)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 57 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Look rotation viewing vector is zero
 
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 59 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 65 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 68 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

actionsPlayedCount 69 actionsInReplay 69
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Replay set inactive
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

cutting data from buffer
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 3
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Jp-2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Executing trigger: Br-2
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

start phase for 4
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

