Initialize engine version: 4.5.0f6 (fd4616464986)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3165]
    Renderer: NVIDIA GeForce 8600 GT 
    Vendor:   NVIDIA
    VRAM:     1259 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Deployment.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll (this message is harmless)
Loading E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\C5.dll into Unity Child Domain
- Completed reload, in  0.176 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\System.dll (this message is harmless)
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

C:\Users\user\Documents
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.656852 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 2616.
Total: 10.578178 ms (FindLiveObjects: 0.116641 ms CreateObjectMapping: 0.331619 ms MarkObjects: 8.190437 ms  DeleteObjects: 0.141757 ms)

UnloadTime: 0.979106 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 3152.
Total: 11.388283 ms (FindLiveObjects: 0.363972 ms CreateObjectMapping: 0.349072 ms MarkObjects: 8.301119 ms  DeleteObjects: 0.658981 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Platform assembly: E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Managed\Boo.Lang.dll (this message is harmless)
Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6184 unused Assets to reduce memory usage. Loaded Objects now: 13692.
Total: 73.400192 ms (FindLiveObjects: 3.666114 ms CreateObjectMapping: 3.844482 ms MarkObjects: 51.614227 ms  DeleteObjects: 12.796066 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

NullReferenceException: Object reference not set to an instance of an object
  at GameUISmall.OnGUI () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at GameUISmall.OnGUI () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

UnloadTime: 15.052695 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6133 unused Assets to reduce memory usage. Loaded Objects now: 4499.
Total: 90.086723 ms (FindLiveObjects: 0.978254 ms CreateObjectMapping: 2.151053 ms MarkObjects: 72.290398 ms  DeleteObjects: 12.845874 ms)

**** NEW GAME LOAD ****
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unable to find shaders used for the terrain engine. Please include Nature/Terrain/Diffuse shader in Graphics settings.
 
(Filename:  Line: 60)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6040 unused Assets to reduce memory usage. Loaded Objects now: 13004.
Total: 263.682678 ms (FindLiveObjects: 3.156979 ms CreateObjectMapping: 2.163824 ms MarkObjects: 232.271683 ms  DeleteObjects: 24.524485 ms)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

Failed to get pixels of splat texture
 
(Filename:  Line: 181)

ON SCENARIO START
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Campaign: BB Present
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Campaign: Jap Pilot Losses
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Setup
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Random: Shokaku A
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Random: Ziukaku A
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Random: Submarines D
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)

  at UnitStatsPanelSmall.Display (.Unit unit, .UnitType unitType1, .Unit unit2, .UnitType unitType2, .Commander commander, .Hex hex) [0x00000] in <filename unknown>:0 

  at SelectionPanelSmall.UpdateSelected (.Unit unit, .UnitType unitType, .Commander commander) [0x00000] in <filename unknown>:0 

  at SelectionPanelSmall.UpdateSelected (.Unit unit, .UnitType unitType) [0x00000] in <filename unknown>:0 

  at GameUISmall.OnSelectionChange (.UnitType unitType) [0x00000] in <filename unknown>:0 

  at GameUI.OnUnitSelect (.Unit unit, .UnitType unitType) [0x00000] in <filename unknown>:0 

  at GameUI.OnUnitDeselect () [0x00000] in <filename unknown>:0 

  at CursorActions.DeselectUnit () [0x00000] in <filename unknown>:0 

  at CursorActions.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Event: BB Present
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Event: Oil Tanker Leaves
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Event: Guadal Canal Spotted
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: AI: Zero Goes Tulagi
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

!!!!!!!state.score > state.simpleScore: 5.02313940728882>-4.86531884111988
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Event: Jap Pilot Losses
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: AI: Intercept Early Scouts
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

!!!!!!!state.score > state.simpleScore: 5.55092799498913>-4.12853729141357
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: AI: Attack Fleet near Tulagi
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: AI: Oiler Attack Retreats A
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Event: Keep your Distance
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Event: Carrier Warning
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: AI: Transport Fleet Moves
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

!!!!!!!state.score > state.simpleScore: 1128.47939566667>1126.777161
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

!!!!!!!state.score > state.simpleScore: 1128.84930666667>1126.871089
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

!!!!!!!state.score > state.simpleScore: 1129.318216>1126.039544
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Event: Moresby Fleet Arrives
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Bonus: Tanker Saved
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: AI: Tulagi Zero Returns A
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

!!!!!!!state.score > state.simpleScore: 1144.79677066667>1144.17525566667
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 0
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 1
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 2
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Portmoresby Vision
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

start phase for 3
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Executing trigger: Transport Spotted
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

Look rotation viewing vector is zero
 
(Filename:  Line: 57)

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 2097152B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 313761151B | peak: 0B | reserved: 371250004B 

[ ALLOC_GFX ] used: 268383970B | peak: 0B | reserved: 280351612B 

[ ALLOC_CACHEOBJECTS ] used: 257656B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 3534840B | peak: 0B | reserved: 12582912B 
Could not allocate memory: System out of memory!
Trying to allocate: 2097152B with 4 alignment. MemoryLabel: STL
Allocation happend at: Line:74 in 
Memory overview


[ ALLOC_DEFAULT ] used: 313761151B | peak: 0B | reserved: 371250004B 

[ ALLOC_GFX ] used: 268383970B | peak: 0B | reserved: 280351612B 

[ ALLOC_CACHEOBJECTS ] used: 257656B | peak: 0B | reserved: 10485760B 

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B 

[ ALLOC_PROFILER ] used: 3534840B | peak: 0B | reserved: 12582912B 

 
(Filename:  Line: 909)

Crash!!!
SymInit: Symbol-SearchPath: '.;E:\Slitherine\Order of Battle - Pacific;E:\Slitherine\Order of Battle - Pacific;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'user'
OS-Version: 6.2.9200 () 0x300-0x1
E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific.exe:Order of Battle - Pacific.exe (003D0000), size: 12193792 (result: 0), SymType: '-exported-', PDB: 'E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific.exe', fileVersion: 4.5.0.18735
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (773B0000), size: 1478656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.3.9600.17736
C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (75160000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (74D60000), size: 888832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\apphelp.dll:apphelp.dll (73B20000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\AppPatch\AcLayers.DLL:AcLayers.DLL (6B110000), size: 2584576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\AppPatch\AcLayers.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (77000000), size: 798720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.9600.17415
C:\WINDOWS\system32\USER32.dll:USER32.dll (75770000), size: 1396736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\GDI32.dll:GDI32.dll (752F0000), size: 1122304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\SHELL32.dll:SHELL32.dll (75D50000), size: 19578880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHELL32.dll', fileVersion: 6.3.9600.17680
C:\WINDOWS\system32\SHLWAPI.dll:SHLWAPI.dll (772E0000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHLWAPI.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\OLEAUT32.dll:OLEAUT32.dll (75C10000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\OLEAUT32.dll', fileVersion: 6.3.9600.17560
C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (6B390000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MPR.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\SETUPAPI.dll:SETUPAPI.dll (75A50000), size: 1773568 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SETUPAPI.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (6AFB0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc.dll', fileVersion: 6.3.9600.16384
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (73AA0000), size: 413696 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (75410000), size: 851968 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RPCRT4.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\combase.dll:combase.dll (77160000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\combase.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\CFGMGR32.dll:CFGMGR32.dll (74D20000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\CFGMGR32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (6B890000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc_os.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\IMM32.DLL:IMM32.DLL (75A10000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\IMM32.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\MSCTF.dll:MSCTF.dll (758D0000), size: 1122304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSCTF.dll', fileVersion: 6.3.9600.17706
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (74050000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\WS2_32.dll:WS2_32.dll (756D0000), size: 327680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WS2_32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (73B10000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\ole32.dll:ole32.dll (74FD0000), size: 1212416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ole32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (754E0000), size: 507904 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (5EDC0000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (71C80000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (6AA20000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (74370000), size: 516096 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (6E4D0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (6C070000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\NSI.dll:NSI.dll (773A0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NSI.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\sechost.dll:sechost.dll (75720000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sechost.dll', fileVersion: 6.3.9600.17734
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (662E0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (5E9A0000), size: 966656 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (72FC0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (6E470000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (72C80000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (73D50000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\shcore.dll:shcore.dll (770D0000), size: 569344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\shcore.dll', fileVersion: 6.3.9600.17666
E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Mono\mono.dll'
C:\WINDOWS\system32\PSAPI.DLL:PSAPI.DLL (75A40000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\PSAPI.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (74570000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (73BE0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\kernel.appcore.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (74A90000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (74A30000), size: 344064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (73C20000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (720D0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (6BCF0000), size: 1912832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\nvd3dum.dll:nvd3dum.dll (581E0000), size: 15179776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\nvd3dum.dll', fileVersion: 9.18.13.3165
C:\WINDOWS\system32\powrprof.dll:powrprof.dll (74B90000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\powrprof.dll', fileVersion: 6.3.9600.17415
C:\Program Files\NVIDIA Corporation\3D Vision\nvSCPAPI.dll:nvSCPAPI.dll (70E20000), size: 1257472 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\NVIDIA Corporation\3D Vision\nvSCPAPI.dll', fileVersion: 7.17.13.3165
C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (71710000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (6F0A0000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (6E6F0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (73460000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (67A80000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (73470000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (72E40000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (685D0000), size: 528384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\clbcatq.dll:clbcatq.dll (75260000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\clbcatq.dll', fileVersion: 2001.12.10530.17415
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (095E0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll:CSteamworks.dll (65E00000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'E:\Slitherine\Order of Battle - Pacific\Order of Battle - Pacific_Data\Plugins\CSteamworks.dll', fileVersion: 1.20.0.0
E:\Slitherine\Order of Battle - Pacific\steam_api.dll:steam_api.dll (64070000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: 'E:\Slitherine\Order of Battle - Pacific\steam_api.dll', fileVersion: 2.59.51.43
C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (74BD0000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (725C0000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (745D0000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (64030000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (74680000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\rsaenh.dll:rsaenh.dll (74230000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\rsaenh.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (747A0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (6AE50000), size: 1314816 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 6.3.9600.17415
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (74A00000), size: 147456 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 6.3.9600.17415

========== OUTPUTING STACK TRACE ==================

(0x004CE00F) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x119af
(0x004CE11B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x11abb
(0x003D7656) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x003D7C6C) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x003D81FF) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x003D8D09) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x003D9179) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x003D9387) (Order of Battle - Pacific): (filename not available): (function-name not available) + 0x0
(0x004BF1E4) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2b84
(0x004BF52C) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2ecc
(0x004BF599) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x2f39
(0x004BF9D4) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x3374
(0x004BFB27) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x34c7
(0x0063280B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1761ab
(0x03A3D3EE) (Mono JIT code): (filename not available):  (wrapper managed-to-native) UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&) + 0x2e (03A3D3C0 03A3D412) [03464E70 - Unity Root Domain] + 0x0
(0x03A3D3A9) (Mono JIT code): (filename not available):  UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) + 0x19 (03A3D390 03A3D3AE) [03464E70 - Unity Root Domain] + 0x0
(0x03A3D37E) (Mono JIT code): (filename not available):  UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) + 0x56 (03A3D328 03A3D383) [03464E70 - Unity Root Domain] + 0x0
(0x0EFAC6D5) (Mono JIT code): (filename not available):  GameUI:AddOverlay (UnityEngine.GameObject,string,Hex,UnityEngine.Color,int) + 0x6d (0EFAC668 0EFAC7F6) [03464E70 - Unity Root Domain] + 0x0
(0x0EF98C74) (Mono JIT code): (filename not available):  GameUI:DisplayAttackRange (Unit,Hex,int,UnityEngine.Color,int) + 0x3bc (0EF988B8 0EF9911B) [03464E70 - Unity Root Domain] + 0x0
(0x0EF58163) (Mono JIT code): (filename not available):  GameUI:OnHoverHex (Hex) + 0x333 (0EF57E30 0EF58BE0) [03464E70 - Unity Root Domain] + 0x0
(0x0EF275A8) (Mono JIT code): (filename not available):  CursorActions:Update () + 0x1950 (0EF25C58 0EF275D9) [03464E70 - Unity Root Domain] + 0x0
(0x0397F449) (Mono JIT code): (filename not available):  (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (0397F408 0397F49D) [03464E70 - Unity Root Domain] + 0x0
(0x100F0059) (mono): (filename not available): mono_set_defaults + 0x22bf
(0x1005D6DF) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x004E4ED8) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x28878
(0x0057F1C6) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xc2b66
(0x0057ED95) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0xc2735
(0x004D740B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1adab
(0x004D7481) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1ae21
(0x004D7497) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1ae37
(0x0054D029) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x909c9
(0x005C311B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x106abb
(0x005C492B) (Order of Battle - Pacific): (filename not available): Behaviour::Transfer<StreamedBinaryWrite<0> > + 0x1082cb
(0x0082C8F8) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x1199a8
(0x008617F0) (Order of Battle - Pacific): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x14e8a0
(0x75164198) (KERNEL32): (filename not available): BaseThreadInitThunk + 0x28
(0x774032B1) (ntdll): (filename not available): LdrRemoveLoadAsDataTable + 0x191
(0x7740327F) (ntdll): (filename not available): LdrRemoveLoadAsDataTable + 0x15f

========== END OF STACKTRACE ===========

**** Crash! ****
