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Look rotation viewing vector is zero
 
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Look rotation viewing vector is zero
 
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Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 5815.
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(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

outputData 0

[{"login":"Erik","userId":"25640","ErrorCode":0,"Data":[{"avatar":"26"}]}]
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

asking for avatar id for morge4
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

outputData 0

[{"login":"morge4","userId":"23732","ErrorCode":0,"Data":[{"avatar":"21"}]}]
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1617)

